200

ARTS 205 Foundations in Drawing 2

A continuation of ARTS 105 Foundations in Drawing with further emphasis on using learned skill sets to create visual content. Exploration of contemporary uses of drawing. Introduction to color.

3

Prerequisites

ARTS 105

ARTS 212 Life Drawing I

Intensive drawing course related to the human figure. The figure is explored in various mediums and in both realism and abstraction. Research papers and readings out of the textbook are required.

3

Prerequisites

ARTS 105 or ARTS 205

ARTS 214 Drawing and Painting I

First course in the Drawing and Painting program which is structured to prepare students for lives as professional artists. The course expands on material included in the foundation courses. Students will explore more technical, aesthetic and conceptual approaches in both drawing and painting. Research papers are required.

3

Prerequisites

ARTS 102 and (ARTS 105 or ARTS 205)

ARTS 220 Web Page Design

The course is designed to introduce to the student the basic principles of designing web pages for the World Wide Web. Mixing traditional design concepts with web-based tools, students will learn how to code pages for the web across platforms. Students will also gain practice in the use of HTML, Java and CGI/Perl scripting.

3

ARTS 221 Foundations of Time-Based Media

This Foundations of Time--Based Media course is designed to help students develop their aesthetic and technical understandings of time as a creative tool and medium. Fundamental principles of time including duration, sequencing and movement will be established through hands-on creative projects and exercises. Screenings of historical and contemporary examples will also be an informative aspect of the learning process. Development of effective art criticism skills will allow for creative group interactions and the defining of one's personal aesthetic vision.

3

ARTS 222 Cinema Arts I

An introductory level, fine arts studio course that builds an understanding of cinematic arts through hands-on exercises and projects. Participants explore basic camera tools and techniques, sound design, and digital non-linear editing. The development of visual cinematic language and the creative/aesthetic and conceptual use of the medium are stressed. Analytical thinking and conceptual explorations are emphasized. Works of contemporary and historical video and film artists are viewed and discussed.

3

ARTS 225 Digital Foundations

A studio production course that explores a variety of digital tools for art production. The course offers a broad overview of contemporary digital technologies using avant-garde art movements of the 20th century as a framework to explore digital tools. The course covers a variety of software applications used in contemporary artistic practices and may include image manipulation, digital painting, sound art, video art, and web design.

3

ARTS 230 Relief Printing

An introduction to the various techniques of linocuts. Students learn traditional techniques as well as monoprints, mixed media experimentation and reduction prints. The development of individual expression is stressed.

3

Prerequisites

ARTS 105 or ART 150

ARTS 235 Monotypes

An introduction to monotypes and collagraphs. Students are directed to experiment with a wide range of approaches to the two techniques.

3

Prerequisites

ARTS 105 or ART 150

ARTS 239 Contemporary Intaglio

An introduction to theory and application of contemporary intaglio printmaking utilizing etching, monoprinting, and digital imaging. Contemporary intaglio approaches utilize less toxic processes and techniques that have been developed recently. Emphasis is placed on the technical skills required to visually communicate utilizing the printmaking medium.

3

Prerequisites

ARTS 105 or ART 150

ARTS 240 Foundations of 3-D Form and Content

An introductory course that explores basic design considerations, materials, and techniques relating to three-dimensional expression. Classroom discussion and studio projects stress an individual interpretive approach to concept development. Slide lectures and assigned reading expose students to a contemporary perspective of 3-D expression both past and present.

3

ARTS 241 Figure Modeling

A beginning course in methods and materials appropriate for sculptural expression of the human form. Clay, plaster, mold making, and casting techniques are covered. Technical and conceptual development of form is stressed. Theory and practice of the human form in art is introduced through lecture and research requirements.

3

ARTS 250 Photo Lighting Technique

An exploration of more advanced techniques of camera exposure, software development and lighting with special emphasis on tonal control exploring the effects of existing light: from sunlight in its many forms to the variety of artificial lights encountered in everyday image making. Increased emphasis is also placed on aspects of composition, perception, content, color temperature, and diffusion/concentration as well as ways to modify light through reflecting, filtering, filling, diffusing, and cutting. A DSLR camera with manual settings is required.

3

Prerequisites

ARTS 156

ARTS 255 Color and Light

Explores aesthetic and technical knowledge necessary to understand the art of color photography including color perception, materials and processes, and aesthetics of color. Emphasis is placed primarily on aspects of color theory, the use of color in photographic and digital image creation, the implementation of color workflow and color management systems and color printing. Throughout the semester, issues of form, composition and light will be discussed in the context of students' own production.

3

Prerequisites

ARTS 156

ARTS 260 Graphic Design I

Introduction and orientation to concepts and skills necessary for visual communication. Fundamentals of language and principles of graphic design structure with an emphasis on media for development of ideas and imagery. Introduction to fundamentals and language of typography.

3

Prerequisites

ARTS 102 and (ARTS 105 or ARTS 205)

ARTS 261 Graphic Design II

Continued exploration of formal creation and manipulation with an emphasis of systems. Emphasis on the visualization of abstract ideas using text, image and form as well as hierarchy of information. Introduction of role of research and audience in the creation of design solutions.

3

Prerequisites

ARTS 260 or ART 259

ARTS 270 Foundations in Clay

The elements and principles of 3-D design are explored through introduction to basic techniques for the construction of ceramic objects without the use of the potters wheel. Projects in terra cotta clay explore the relationship of form and surface unique to the ceramic medium.

3

ARTS 271 Pottery on the Wheel

The rudiments of wheel forming pottery lead to the creation of bowls, vases, jars, and teapots in ceramics. Glazing and firing techniques for stoneware clay are covered.

3

ARTS 280 Introduction to Illustration

An introduction to editorial illustration. The class will explore technical, aesthetic and conceptual principles, as well as research and historical examples. Projects include thumbnail sketches, semi-comps, and refined drawings for final presentation on paper.

3

Prerequisites

ARTS 102 or ARTS 105 or ARTS 205

ARTS 285 Introduction to 2-D Animation

A broad introduction to fundamental principles of motion utilizing traditional and digital 2D animation techniques. Topics explored include basic filmmaking terms and editing, a variety of traditional animation methods including flip books, line drawn, rotoscope, cutout, and collage animation as well as history of the medium.

3

Prerequisites

ARTS 102 or ART 155

ARTS 290 Special Topics: Studio Art

Selected studio media and techniques.

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